• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    23,359/78,288
    54,929
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    31 %
    7,536/23,660
    16,124
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    31 %
    15,072/47,319
    32,247
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,048/31,546
    21,498
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    91 %
    2,144/2,354
    210
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    10 %
    231/2,295
    2,064
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23359
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,313
    Tactics (TAC) 653
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,803(42,049)
    Protection 0
    Speed 169(36)
    Critical Damage 150%
    Potency 24.43%(24.43%)
    Tenacity 39.43%(24.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,894(5,056)
    Physical Critical Chance 33.08%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 15.92%(13.92%)
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,567
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 15.92%(13.92%)
    Special Critical Avoidance 0%
 
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