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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,502/34,527
    16,025
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,472/2,295
    824
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk IV-A Potency Transmitter
    15-A
    Primary Stats
    +4%Offense
    Secondary Stats
    +4Defense (1)
    +3.92%Critical Chance (3)
    +906Protection (2)
    +6Speed (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.68%Critical Chance (1)
    +0.98%Offense (2)
    +0.93%Health (1)
    +1588Health (4)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.8%Health (1)
    +1.26%Potency (1)
    +1127Health (4)
    +9Speed (2)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +3.87%Tenacity (2)
    +4Speed (1)
    +3.96%Protection (2)
    +22Defense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +1043Protection (2)
    +2.81%Health (3)
    +81Offense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.03%Critical Chance (1)
    +3.59%Protection (2)
    +4.18%Defense (3)
    +525Health (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18502
    Power
  • Primary Attributes
    Strength 727
    Agility 878
    Tactics 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19616(3950)
    Protection 34055(9556)
    Speed 213(54)
    Critical Damage 180%(30%)
    Potency 57.26%(16.26%)
    Tenacity 34.87%(3.87%)
    Health Steal 10%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 2441(312)
    Physical Critical Chance 57.01%(19.63%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.84%(4.88%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1848(254)
    Special Critical Chance 29.63%(19.63%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.44%(4.45%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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