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Ability Classes
Assist Defense Up Heal
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    69 %
    46,306/66,635
    20,329
    Level
    100 %
    1,976/1,976
    Star Influence
    65 %
    12,999/19,775
    6,776
    Ability Levels
    100 %
    5,334/5,334
    Crew
    65 %
    25,998/39,551
    13,553
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    65 %
    17,332/26,367
    9,035
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    77 %
    1,464/1,899
    435
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    46306
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 79926(64284)
    Protection 42856(42856)
    Speed 158(57)
    Critical Damage 150%
    Potency 41.72%(41.72%)
    Tenacity 56.72%(41.72%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5931(3805)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 20967(17322)
    Special Critical Chance 26.67%(16.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.24%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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