• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    11,703/104,783
    93,080
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    11 %
    3,637/31,968
    28,332
    Ability Levels
    3 %
    237/6,903
    6,666
    Crew
    11 %
    7,273/63,937
    56,663
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    3,070/37,507
    34,437
    Level
    16 %
    329/1,976
    1,647
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,483/34,527
    28,044
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    14 %
    1,110/7,515
    6,405
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,569/34,527
    31,958
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    11703
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 702
    Tactics (TAC) 1,227
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 27,101(14,465)
    Protection 9,643(9,643)
    Speed 98(12)
    Critical Damage 150%
    Potency 9.38%(9.38%)
    Tenacity 24.38%(9.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,573(856)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,842(3,898)
    Special Critical Chance 13.75%(3.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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