• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    36,161/102,101
    65,940
    Level
    100 %
    1,976/1,976
    Star Influence
    27 %
    8,455/31,074
    22,620
    Ability Levels
    22 %
    1,575/6,903
    5,328
    Crew
    38 %
    24,156/62,149
    37,993
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    38 %
    13,275/34,527
    21,252
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,993/34,527
    21,534
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    41 %
    2,210/5,334
    3,125
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    58 %
    1,344/2,295
    951
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,992/34,527
    20,535
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36161
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,356(47,812)
    Protection 15,937(15,937)
    Speed 145(37)
    Critical Damage 150%
    Potency 27.74%(27.74%)
    Tenacity 42.74%(27.74%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,024(5,749)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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