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Ability Classes
Assist Defense Up Heal
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    71 %
    47,547/66,635
    19,088
    Level
    100 %
    1,976/1,976
    Star Influence
    68 %
    13,483/19,775
    6,293
    Ability Levels
    96 %
    5,124/5,334
    210
    Crew
    68 %
    26,966/39,551
    12,585
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    68 %
    17,977/26,367
    8,390
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    100 %
    1,899/1,899
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    47547
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 83284(67642)
    Protection 45095(45095)
    Speed 161(60)
    Critical Damage 150%
    Potency 43.9%(43.9%)
    Tenacity 58.9%(43.9%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6129(4003)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 21872(18227)
    Special Critical Chance 27.54%(17.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.42%(3.18%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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