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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    33,029/92,286
    59,257
    Level
    90 %
    1,785/1,976
    191
    Star Influence
    27 %
    7,662/27,803
    20,141
    Ability Levels
    24 %
    1,692/6,903
    5,211
    Crew
    39 %
    21,891/55,606
    33,715
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    6,954/31,624
    24,670
    Level
    60 %
    1,194/1,976
    782
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    19 %
    374/1,899
    1,526
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    50 %
    14,956/29,428
    14,472
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    53 %
    1,007/1,899
    893
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    46 %
    14,575/31,624
    17,049
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    60 %
    1,155/1,899
    744
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    33029
  • Primary Attributes
    Strength 795
    Agility 1600
    Tactics 795
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 58003(43693)
    Protection 14564(14564)
    Speed 150(36)
    Critical Damage 150%
    Potency 25.35%(25.35%)
    Tenacity 40.35%(25.35%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7493(5253)
    Physical Critical Chance 37.92%(1.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.77%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1908
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.95%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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