• Galactic Power Breakdown

    cur / max
    diff
    Overall
    83 %
    87,400/104,783
    17,383
    Level
    100 %
    1,976/1,976
    Star Influence
    81 %
    26,174/31,968
    5,794
    Ability Levels
    100 %
    6,903/6,903
    Crew
    81 %
    52,348/63,937
    11,588
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    72 %
    25,044/34,527
    9,483
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
    cur / max
    diff
    Overall
    91 %
    31,740/34,527
    2,787
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    87 %
    2,015/2,295
    281
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
    cur / max
    diff
    Overall
    81 %
    30,463/37,507
    7,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    84 %
    1,932/2,295
    363
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
  • Power
    87400
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 93,039(77,397)
    Protection 51,598(51,598)
    Speed 150(64)
    Critical Damage 150%
    Potency 50.2%(50.2%)
    Tenacity 65.2%(50.2%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,707(4,581)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 24,501(20,856)
    Special Critical Chance 30.08%(20.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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