• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    9,928/35,311
    25,383
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    57 %
    3,503/6,119
    2,616
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    43 %
    990/2,295
    1,305
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3.28%Tenacity (2)
    +26Offense (1)
    +478Protection (1)
    +3.91%Defense (3)
    15-B
    Mk V-B Potency Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.12%Protection (1)
    +59Offense (2)
    +3.18%Potency (2)
    +2.69%Defense (2)
    15-B
    Mk V-B Potency Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.07%Tenacity (2)
    +0.92%Defense (1)
    +11Speed (3)
    +1.49%Potency (1)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +22Defense (3)
    +0.44%Offense (1)
    +9Speed (2)
    +1.97%Protection (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 A/KT Stun GunMk V
    3
    Mk 5 TaggeCo Holo LensMk V
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 6 TaggeCo Holo LensMk VI
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 9928
    Power
  • Primary Attributes
    Strength (STR) 577
    Agility (AGI) 309
    Tactics (TAC) 292
    Strength Growth (STR) 3.6
    Agility Growth (AGI) 2.7
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 12,018(667)
    Protection 16,716(3,989)
    Speed 192(50)
    Critical Damage 186%(36%)
    Potency 19.66%(19.66%)
    Tenacity 32.36%(6.35%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,451(90)
    Physical Critical Chance 19.71%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.4%(3.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 788(88)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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