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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    84 %
    78,688/93,557
    14,869
    Level
    100 %
    1,976/1,976
    Star Influence
    82 %
    23,270/28,226
    4,956
    Ability Levels
    100 %
    6,903/6,903
    Crew
    82 %
    46,540/56,453
    9,913
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    81 %
    24,988/30,840
    5,852
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    91 %
    1,740/1,899
    159
    Relic Modifier
    44 %
    1,530/3,443
    1,913
    Relic Tier
    44 %
    3,024/6,804
    3,780
    cur / max
    diff
    Overall
    92 %
    29,302/31,624
    2,322
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    97 %
    1,854/1,899
    45
    Relic Modifier
    77 %
    2,678/3,443
    765
    Relic Tier
    77 %
    5,292/6,804
    1,512
    cur / max
    diff
    Overall
    73 %
    23,208/31,624
    8,416
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    83 %
    1,581/1,899
    318
    Relic Modifier
    44 %
    1,530/3,443
    1,913
    Relic Tier
    44 %
    3,024/6,804
    3,780
  • Power
    78688
  • Primary Attributes
    Strength 1519
    Agility 869
    Tactics 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 100536(73194)
    Protection 48796(48796)
    Speed 143(57)
    Critical Damage 150%
    Potency 47.91%(47.91%)
    Tenacity 62.91%(47.91%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9376(7250)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.35%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.24%(6.63%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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