• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    21,286/100,125
    78,839
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    12 %
    3,720/30,416
    26,696
    Ability Levels
    16 %
    1,155/6,903
    5,748
    Crew
    24 %
    14,879/60,831
    45,952
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    7,500/32,331
    24,831
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    35 %
    1,104/3,138
    2,034
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    40 %
    923/2,295
    1,373
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,635/34,527
    26,892
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    46 %
    1,058/2,295
    1,238
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,947/34,527
    25,580
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    34 %
    788/2,295
    1,508
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21286
  • Primary Attributes
    Strength (STR) 777
    Agility (AGI) 1,563
    Tactics (TAC) 777
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 40,587(26,601)
    Protection 8,867(8,867)
    Speed 135(21)
    Critical Damage 150%
    Potency 15.43%(15.43%)
    Tenacity 30.43%(15.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,386(3,198)
    Physical Critical Chance 36.79%(0.75%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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