• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    3,413/83,229
    79,816
    Level
    31 %
    618/1,976
    1,358
    Star Influence
    0 %
    124/25,307
    25,183
    Ability Levels
    3 %
    195/5,334
    5,139
    Crew
    4 %
    2,477/50,613
    48,136
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    4 %
    1,576/33,742
    32,166
    Level
    7 %
    152/1,976
    1,824
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    2 %
    126/4,550
    4,424
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    3413
  • Primary Attributes
    Strength (STR) 665
    Agility (AGI) 1,338
    Tactics (TAC) 665
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 16,608(4,638)
    Protection 1,546(1,546)
    Speed 134(3)
    Critical Damage 150%
    Potency 2.69%(2.69%)
    Tenacity 17.69%(2.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,430(557)
    Physical Critical Chance 32.42%(0.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,596
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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