• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    15,679/31,546
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1194Protection (2)
    +11Defense (2)
    +78Offense (2)
    +1.73%Health (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.7%Defense (1)
    +29Defense (4)
    +3Speed (1)
    +1.55%Health (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.25%Potency (1)
    +6.84%Protection (4)
    +10Defense (2)
    +1.09%Health (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +15Defense (2)
    +1239Protection (2)
    +3.73%Tenacity (2)
    +1.55%Health (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.02%Health (1)
    +725Health (2)
    +5Speed (1)
    +2287Protection (4)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1660Protection (3)
    +0.7%Health (1)
    +3.23%Tenacity (2)
    +2.58%Defense (2)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15679
    Power
  • Primary Attributes
    Strength (STR) 1,291
    Agility (AGI) 598
    Tactics (TAC) 639
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 40,291(11,545)
    Protection 63,978(31,499)
    Speed 125(8)
    Critical Damage 150%
    Potency 49.25%(2.25%)
    Tenacity 36.96%(6.96%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,445(209)
    Physical Critical Chance 21.04%
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 41.3%(9.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,900(179)
    Special Critical Chance 10.42%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 29%(9.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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