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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    37,487/92,286
    54,799
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    10,899/27,803
    16,904
    Ability Levels
    40 %
    2,814/6,903
    4,089
    Crew
    39 %
    21,799/55,606
    33,807
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    25 %
    7,978/31,624
    23,646
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    61 %
    1,172/1,899
    728
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    45 %
    14,355/31,624
    17,269
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    67 %
    1,287/1,899
    612
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    47 %
    13,998/29,428
    15,430
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    67 %
    1,283/1,899
    617
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    37487
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62563(48019)
    Protection 16006(16006)
    Speed 153(39)
    Critical Damage 150%
    Potency 27.86%(27.86%)
    Tenacity 42.86%(27.86%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 8049(5774)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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