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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    49,976/86,139
    36,163
    Level
    100 %
    1,976/1,976
    Star Influence
    54 %
    13,998/25,754
    11,756
    Ability Levels
    87 %
    6,008/6,903
    896
    Crew
    54 %
    27,995/51,507
    23,512
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    48 %
    13,135/27,151
    14,016
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    87 %
    2,751/3,138
    387
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    38 %
    726/1,899
    1,173
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    64 %
    18,892/29,347
    10,455
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    77 %
    1,466/1,899
    434
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    49 %
    14,632/29,347
    14,715
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    71 %
    1,355/1,899
    545
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    49976
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 73506(58962)
    Protection 19654(19654)
    Speed 162(48)
    Critical Damage 150%
    Potency 34.21%(34.21%)
    Tenacity 49.21%(34.21%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9364(7089)
    Physical Critical Chance 38.75%(1.67%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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