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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    79 %
    50,120/62,931
    12,811
    Level
    100 %
    1,976/1,976
    Star Influence
    77 %
    14,970/19,240
    4,271
    Ability Levels
    100 %
    3,236/3,236
    Crew
    77 %
    29,939/38,480
    8,541
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    75 %
    16,057/21,378
    5,321
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    76 %
    1,445/1,899
    455
    cur / max
    diff
    Overall
    80 %
    17,209/21,378
    4,169
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    73 %
    1,397/1,899
    503
  • Power
    50120
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 80503(65959)
    Protection 21986(21986)
    Speed 185(55)
    Critical Damage 150%
    Potency 38.29%(38.29%)
    Tenacity 53.29%(38.29%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 10206(7931)
    Physical Critical Chance 38.96%(1.88%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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