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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    91 %
    53,609/58,542
    4,933
    Level
    100 %
    1,976/1,976
    Star Influence
    90 %
    15,172/16,816
    1,644
    Ability Levels
    100 %
    6,119/6,119
    Crew
    90 %
    30,344/33,632
    3,289
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    89 %
    16,425/18,397
    1,972
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    83 %
    1,583/1,899
    317
    cur / max
    diff
    Overall
    91 %
    17,442/18,972
    1,530
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    85 %
    1,629/1,899
    270
  • Power
    53609
  • Primary Attributes
    Strength 869
    Agility 1519
    Tactics 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 75852(60210)
    Protection 40140(40140)
    Speed 146(52)
    Critical Damage 150%
    Potency 39.08%(39.08%)
    Tenacity 54.08%(39.08%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9206(7080)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.84%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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