• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,567/104,783
    69,216
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,616/31,968
    21,352
    Ability Levels
    25 %
    1,743/6,903
    5,160
    Crew
    33 %
    21,233/63,937
    42,704
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,867/34,527
    21,660
    Level
    70 %
    1,388/1,976
    588
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    44 %
    1,025/2,295
    1,271
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    14,103/37,507
    23,404
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,906/8,315
    5,409
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    43 %
    1,005/2,295
    1,290
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,418/34,527
    26,109
    Level
    17 %
    347/1,976
    1,629
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    635/5,334
    4,700
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    30 %
    699/2,295
    1,596
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35567
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,287(41,645)
    Protection 27,763(27,763)
    Speed 120(34)
    Critical Damage 150%
    Potency 27.01%(27.01%)
    Tenacity 42.01%(27.01%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,590(2,464)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,867(11,222)
    Special Critical Chance 20.79%(10.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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