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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    88 %
    58,968/66,599
    7,631
    Level
    100 %
    1,976/1,976
    Star Influence
    86 %
    16,697/19,240
    2,543
    Ability Levels
    100 %
    6,903/6,903
    Crew
    86 %
    33,394/38,480
    5,087
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    86 %
    18,582/21,378
    2,796
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    90 %
    1,719/1,899
    180
    cur / max
    diff
    Overall
    86 %
    18,492/21,378
    2,886
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    85 %
    1,629/1,899
    270
    cur / max
    diff
    Overall
    86 %
    18,582/21,378
    2,796
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    90 %
    1,719/1,899
    180
  • Power
    58968
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
  • General
    Health 87920(73376)
    Protection 24458(24458)
    Speed 164(56)
    Critical Damage 150%
    Potency 42.58%(42.58%)
    Tenacity 57.58%(42.58%)
    Health Steal 0%
  • Physical Offense
    Physical Damage 11098(8823)
    Physical Critical Chance 39.17%(2.08%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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