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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    88 %
    61,488/69,281
    7,793
    Level
    100 %
    1,976/1,976
    Star Influence
    87 %
    17,537/20,134
    2,597
    Ability Levels
    100 %
    6,903/6,903
    Crew
    87 %
    35,074/40,268
    5,195
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    18,702/29,347
    10,645
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    69 %
    22,441/32,328
    9,887
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    9 %
    255/2,678
    2,423
    Relic Tier
    9 %
    504/5,292
    4,788
    cur / max
    diff
    Overall
    66 %
    19,461/29,347
    9,886
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    9 %
    255/2,678
    2,423
    Relic Tier
    9 %
    504/5,292
    4,788
  • Power
    61488
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 80809(65167)
    Protection 43445(43445)
    Speed 140(54)
    Critical Damage 150%
    Potency 42.27%(42.27%)
    Tenacity 57.27%(42.27%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5983(3857)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 21205(17560)
    Special Critical Chance 26.92%(16.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.24%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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