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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    99 %
    57,975/58,542
    567
    Level
    100 %
    1,976/1,976
    Star Influence
    98 %
    16,627/16,816
    189
    Ability Levels
    100 %
    6,119/6,119
    Crew
    98 %
    33,254/33,632
    378
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    76 %
    20,566/26,941
    6,375
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    100 %
    1,899/1,899
    Relic Modifier
    20 %
    536/2,678
    2,142
    Relic Tier
    20 %
    1,059/5,292
    4,233
    cur / max
    diff
    Overall
    75 %
    19,992/26,367
    6,375
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    100 %
    1,899/1,899
    Relic Modifier
    20 %
    536/2,678
    2,142
    Relic Tier
    20 %
    1,059/5,292
    4,233
  • Power
    57975
  • Primary Attributes
    Strength 869
    Agility 1519
    Tactics 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 83849(68207)
    Protection 45471(45471)
    Speed 153(59)
    Critical Damage 150%
    Potency 44.27%(44.27%)
    Tenacity 59.27%(44.27%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 10147(8021)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.84%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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