• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    23,119/101,394
    78,275
    Level
    100 %
    1,976/1,976
    Star Influence
    8 %
    2,543/30,839
    28,296
    Ability Levels
    23 %
    1,646/6,903
    5,258
    Crew
    27 %
    16,955/61,678
    44,723
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    3 %
    1,014/33,742
    32,728
    Level
    0 %
    2/1,976
    1,974
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,920/34,527
    20,607
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    12 %
    279/2,295
    2,016
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,324/34,527
    21,203
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    35 %
    819/2,295
    1,476
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23119
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 53,249(25,907)
    Protection 17,271(17,271)
    Speed 106(20)
    Critical Damage 150%
    Potency 16.96%(16.96%)
    Tenacity 31.96%(16.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,692(2,566)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.1%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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