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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    49,172/94,263
    45,091
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    14,595/28,462
    13,867
    Ability Levels
    49 %
    3,413/6,903
    3,491
    Crew
    51 %
    29,189/56,923
    27,734
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    17,917/31,624
    13,707
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    36 %
    689/1,899
    1,211
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    48 %
    15,465/31,624
    16,159
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    12 %
    246/1,899
    1,653
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    48 %
    15,267/31,624
    16,357
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    12 %
    246/1,899
    1,653
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    49172
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 76767(62223)
    Protection 20741(20741)
    Speed 156(48)
    Critical Damage 150%
    Potency 36.1%(36.1%)
    Tenacity 51.1%(36.1%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9757(7482)
    Physical Critical Chance 38.88%(1.79%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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