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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    49,160/90,798
    41,638
    Level
    100 %
    1,976/1,976
    Star Influence
    50 %
    13,855/27,307
    13,452
    Ability Levels
    81 %
    5,621/6,903
    1,283
    Crew
    50 %
    27,710/54,613
    26,903
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    53 %
    15,723/29,347
    13,624
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    49 %
    15,979/32,328
    16,349
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    78 %
    1,488/1,899
    411
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    49 %
    14,481/29,347
    14,866
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    78 %
    1,488/1,899
    411
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    49160
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69121(53479)
    Protection 35653(35653)
    Speed 130(44)
    Critical Damage 150%
    Potency 34.69%(34.69%)
    Tenacity 49.69%(34.69%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5291(3165)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18056(14411)
    Special Critical Chance 23.88%(13.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.71%(2.47%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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