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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    73 %
    51,173/69,281
    18,108
    Level
    100 %
    1,976/1,976
    Star Influence
    71 %
    14,397/20,134
    5,738
    Ability Levels
    87 %
    6,008/6,903
    896
    Crew
    71 %
    28,793/40,268
    11,475
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    45 %
    13,383/29,347
    15,964
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    68 %
    1,305/1,899
    594
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    57 %
    18,648/32,328
    13,680
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    73 %
    1,397/1,899
    503
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    54 %
    16,114/29,347
    13,233
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    78 %
    1,490/1,899
    410
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    51173
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69257(53615)
    Protection 35743(35743)
    Speed 130(44)
    Critical Damage 150%
    Potency 34.78%(34.78%)
    Tenacity 49.78%(34.78%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5299(3173)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18092(14447)
    Special Critical Chance 23.92%(13.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.71%(2.47%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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