• Galactic Power Breakdown

    cur / max
    diff
    Overall
    66 %
    69,391/104,783
    35,392
    Level
    100 %
    1,976/1,976
    Star Influence
    63 %
    20,171/31,968
    11,797
    Ability Levels
    100 %
    6,903/6,903
    Crew
    63 %
    40,342/63,937
    23,594
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    71 %
    26,757/37,507
    10,750
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    78 %
    1,793/2,295
    503
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    58 %
    20,304/34,527
    14,223
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    72 %
    1,665/2,295
    630
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    58 %
    20,221/34,527
    14,306
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    68 %
    1,583/2,295
    713
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    69391
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 82,008(66,366)
    Protection 44,244(44,244)
    Speed 141(55)
    Critical Damage 150%
    Potency 43.05%(43.05%)
    Tenacity 58.05%(43.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,054(3,928)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 21,528(17,883)
    Special Critical Chance 27.21%(17.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.3%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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