• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    16,687/101,394
    84,707
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    6 %
    2,138/30,839
    28,700
    Ability Levels
    4 %
    293/6,903
    6,611
    Crew
    23 %
    14,255/61,678
    47,422
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    22 %
    7,633/34,527
    26,894
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,689/34,527
    22,838
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    41 %
    2,210/5,334
    3,125
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    2 %
    65/2,295
    2,231
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,437/33,742
    29,305
    Level
    21 %
    429/1,976
    1,547
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16687
  • Primary Attributes
    Strength (STR) 536
    Agility (AGI) 306
    Tactics (TAC) 306
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 31,709(22,061)
    Protection 14,707(14,707)
    Speed 103(17)
    Critical Damage 150%
    Potency 14.44%(14.44%)
    Tenacity 29.44%(14.44%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,935(2,185)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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