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Ability Classes
Assist Dispel Foresight
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    88 %
    86,122/97,503
    11,381
    Level
    100 %
    1,976/1,976
    Star Influence
    87 %
    26,010/29,803
    3,793
    Ability Levels
    100 %
    6,119/6,119
    Crew
    87 %
    52,019/59,606
    7,587
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    87 %
    30,295/34,605
    4,310
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    92 %
    1,764/1,899
    135
    Relic Modifier
    59 %
    2,040/3,443
    1,403
    Relic Tier
    59 %
    4,032/6,804
    2,772
    cur / max
    diff
    Overall
    86 %
    27,504/31,624
    4,120
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    102 %
    1,953/1,899
    Relic Modifier
    59 %
    2,040/3,443
    1,403
    Relic Tier
    59 %
    4,032/6,804
    2,772
  • Power
    86122
  • Primary Attributes
    Strength 1353
    Agility 1080
    Tactics 808
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 118064(93710)
    Protection 48274(48274)
    Speed 193(59)
    Critical Damage 150%
    Potency 48.83%(48.83%)
    Tenacity 63.83%(48.83%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9588(7694)
    Physical Critical Chance 32.88%(4.87%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.77%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.52%(7.58%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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