• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    34,506/98,352
    63,846
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,273/30,086
    20,813
    Ability Levels
    77 %
    4,713/6,119
    1,406
    Crew
    30 %
    18,545/60,172
    41,627
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    7,657/32,331
    24,674
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    293/3,138
    2,846
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,949/34,527
    21,578
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34506
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 64,194(36,852)
    Protection 24,568(24,568)
    Speed 131(31)
    Critical Damage 150%
    Potency 24.14%(24.14%)
    Tenacity 39.14%(24.14%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,776(3,650)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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