• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    45,378/102,101
    56,723
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    12,788/31,074
    18,287
    Ability Levels
    73 %
    5,040/6,903
    1,863
    Crew
    41 %
    25,576/62,149
    36,573
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    38 %
    13,273/34,527
    21,254
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,483/34,527
    21,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    15,870/34,527
    18,657
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    92 %
    4,914/5,334
    420
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45378
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 67,917(53,373)
    Protection 17,791(17,791)
    Speed 149(41)
    Critical Damage 150%
    Potency 30.97%(30.97%)
    Tenacity 45.97%(30.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,692(6,417)
    Physical Critical Chance 38.62%(1.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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