• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,600/34,527
    18,927
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4Speed (1)
    +25Offense (1)
    +1911Protection (4)
    +0.77%Health (1)
    15-D
    Mk V-D Crit Chance Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +0.85%Health (1)
    +2.95%Defense (2)
    +672Protection (1)
    +8Defense (1)
    15-D
    Mk V-D Crit Damage Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +1.76%Health (2)
    +1.25%Protection (1)
    +40Offense (1)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +406Health (1)
    +9Speed (2)
    +1.52%Protection (1)
    +1.34%Critical Chance (1)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +67Offense (2)
    +1.02%Health (1)
    +5Speed (1)
    +2%Critical Chance (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3Speed (1)
    +7Defense (1)
    +7.52%Protection (4)
    +1051Protection (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 15600
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 1,014
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 11,336(867)
    Protection 26,666(9,451)
    Speed 148(54)
    Critical Damage 216%(66%)
    Potency 0%
    Tenacity 43%(24%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,830(271)
    Physical Critical Chance 60.09%(11.34%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,326(198)
    Special Critical Chance 21.34%(11.34%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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