• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,230/34,527
    18,297
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Defense (2)
    +5.62%Potency (4)
    +5Speed (1)
    +33Offense (1)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +1.22%Health (2)
    +2.15%Protection (1)
    +25Defense (3)
    +1.68%Tenacity (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.36%Protection (1)
    +4Speed (1)
    +932Health (3)
    +111Offense (3)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +644Health (2)
    +3.6%Health (4)
    +45Offense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5Speed (1)
    +3.18%Health (3)
    +593Protection (1)
    +1.04%Offense (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +642Health (2)
    +0.5%Offense (1)
    +4Speed (1)
    +6.59%Critical Chance (4)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Death Trooper
    1
  • 16230
    Power
  • Primary Attributes
    Strength (STR) 1,125
    Agility (AGI) 876
    Tactics (TAC) 615
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 27,687(4,105)
    Protection 40,276(13,910)
    Speed 171(53)
    Critical Damage 150%
    Potency 46.62%(5.62%)
    Tenacity 29.68%(1.68%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,403(342)
    Physical Critical Chance 67.3%(30.59%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 33%(7.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,818(301)
    Special Critical Chance 40.59%(30.59%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(6.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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