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Ability Classes
Stealth Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    66 %
    48,916/73,522
    24,606
    Level
    100 %
    1,976/1,976
    Star Influence
    62 %
    13,869/22,071
    8,202
    Ability Levels
    100 %
    5,334/5,334
    Crew
    62 %
    27,738/44,142
    16,404
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    62 %
    18,492/29,428
    10,936
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    48916
  • Primary Attributes
    Strength 808
    Agility 808
    Tactics 1625
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 89966(75422)
    Protection 25140(25140)
    Speed 146(57)
    Critical Damage 150%
    Potency 43.82%(43.82%)
    Tenacity 58.82%(43.82%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7400(5125)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 24037(20137)
    Special Critical Chance 45.04%(35.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.15%(1.89%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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