• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,636/34,527
    15,891
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +526Health (2)
    +2.41%Defense (2)
    +951Protection (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +23Defense (3)
    +1.82%Health (3)
    +33Offense (1)
    +0.9%Defense (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +42Offense (1)
    +2698Protection (4)
    +1.13%Protection (1)
    +11Speed (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.75%Health (2)
    +5Speed (1)
    +58Offense (2)
    +4.65%Potency (3)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +80Offense (2)
    +263Health (1)
    +1136Protection (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.77%Health (1)
    +2.46%Defense (2)
    +7Speed (2)
    +5.09%Critical Chance (3)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18636
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,133(1,467)
    Protection 35,317(10,818)
    Speed 230(71)
    Critical Damage 216%(66%)
    Potency 45.65%(4.65%)
    Tenacity 31%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,592(463)
    Physical Critical Chance 50.46%(13.09%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,994(400)
    Special Critical Chance 23.09%(13.09%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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