• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    17,339/94,044
    76,705
    Level
    100 %
    1,976/1,976
    Star Influence
    9 %
    2,859/28,650
    25,791
    Ability Levels
    17 %
    1,070/6,119
    5,049
    Crew
    19 %
    11,435/57,300
    45,865
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    7,716/31,546
    23,830
    Level
    32 %
    651/1,976
    1,325
    Stars
    100 %
    4,655/4,655
    Ability Levels
    23 %
    552/2,354
    1,802
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    4,990/32,121
    27,131
    Level
    1 %
    33/1,976
    1,943
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/2,928
    2,928
    Gear Pieces
    4 %
    303/7,515
    7,212
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17339
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 1,519
    Tactics (TAC) 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 35,188(19,546)
    Protection 13,030(13,030)
    Speed 110(16)
    Critical Damage 150%
    Potency 12.69%(12.69%)
    Tenacity 27.69%(12.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,424(2,298)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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