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Ability Classes
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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    34,779/80,229
    45,450
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    4,069/24,307
    20,238
    Ability Levels
    30 %
    1,610/5,334
    3,725
    Crew
    55 %
    27,126/48,614
    21,488
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    18,294/32,409
    14,115
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    60 %
    3,713/6,119
    2,406
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    78 %
    1,487/1,899
    413
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    34779
  • Primary Attributes
    Strength 1080
    Agility 1353
    Tactics 808
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 68584(49144)
    Protection 49144(49144)
    Speed 152(44)
    Critical Damage 150%
    Potency 32.11%(32.11%)
    Tenacity 47.11%(32.11%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6953(5059)
    Physical Critical Chance 32.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.37%(7.11%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.79%(12.85%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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