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Ability Classes
Assist Defense Up Heal
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    17,381/71,758
    54,377
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    4,658/21,483
    16,825
    Ability Levels
    26 %
    1,431/5,334
    3,903
    Crew
    21 %
    9,317/42,966
    33,650
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    6,211/28,644
    22,433
    Level
    19 %
    386/1,976
    1,590
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    18 %
    425/2,354
    1,929
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    22 %
    434/1,899
    1,466
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    17381
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 38759(23117)
    Protection 15411(15411)
    Speed 121(20)
    Critical Damage 150%
    Potency 15%(15%)
    Tenacity 30%(15%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 3494(1368)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9874(6229)
    Special Critical Chance 16%(6%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.36%(1.12%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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