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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    65 %
    59,438/91,355
    31,917
    Level
    100 %
    1,976/1,976
    Star Influence
    61 %
    17,115/27,754
    10,639
    Ability Levels
    100 %
    6,119/6,119
    Crew
    61 %
    34,230/55,508
    21,278
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    60 %
    19,444/32,328
    12,884
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    75 %
    1,443/1,899
    456
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    63 %
    18,589/29,347
    10,758
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    82 %
    1,559/1,899
    341
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    59438
  • Primary Attributes
    Strength 1519
    Agility 869
    Tactics 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 85151(57809)
    Protection 38539(38539)
    Speed 166(49)
    Critical Damage 150%
    Potency 37.85%(37.85%)
    Tenacity 52.85%(37.85%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7852(5726)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.35%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.89%(5.29%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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