• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,589/34,527
    15,938
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +1.4%Protection (1)
    +68Offense (2)
    +5.25%Potency (3)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.26%Potency (1)
    +657Health (2)
    +1.83%Health (2)
    +30Offense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +408Health (1)
    +11Speed (3)
    +3.58%Protection (2)
    +70Offense (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +11Speed (3)
    +1.41%Offense (3)
    +0.9%Health (1)
    +1.33%Critical Chance (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +13Speed (3)
    +1.77%Health (2)
    +0.96%Offense (2)
    +306Health (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +4Speed (1)
    +717Health (2)
    +3.56%Protection (2)
    +3.31%Critical Chance (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18589
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 20,026(4,360)
    Protection 32,351(7,852)
    Speed 237(78)
    Critical Damage 216%(66%)
    Potency 71.51%(30.51%)
    Tenacity 31%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,472(343)
    Physical Critical Chance 42.01%(4.64%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25%(2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,893(299)
    Special Critical Chance 14.64%(4.64%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%(0.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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