• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,339/34,527
    16,188
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    56 %
    1,308/2,295
    987
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +79Offense (2)
    +1080Protection (2)
    +5Defense (1)
    +2.24%Tenacity (1)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +1.33%Defense (1)
    +313Health (1)
    +1.53%Tenacity (1)
    +36Offense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.59%Tenacity (2)
    +3Speed (1)
    +1.76%Protection (1)
    +2.87%Health (4)
    15-E
    Mk V-E Crit Chance Holo-Array
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.31%Defense (1)
    +1.97%Potency (1)
    +0.94%Health (1)
    +6Defense (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1359Protection (2)
    +4.72%Protection (3)
    +4Speed (1)
    +661Health (2)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +24%Potency
    Secondary Stats
    +2.02%Critical Chance (1)
    +0.39%Offense (1)
    +1.64%Protection (1)
    +422Protection (1)
  • Gear Needed

    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Colonel Starck
    1
  • 18339
    Power
  • Primary Attributes
    Strength (STR) 864
    Agility (AGI) 922
    Tactics (TAC) 722
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 19,211(2,584)
    Protection 30,009(4,899)
    Speed 192(37)
    Critical Damage 180%(30%)
    Potency 65.97%(25.97%)
    Tenacity 32.37%(7.37%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,375(359)
    Physical Critical Chance 43.11%(10.03%)
    Armor Penetration 61
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.6%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,170(337)
    Special Critical Chance 20.03%(10.03%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.6%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord