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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    52,129/93,557
    41,428
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    14,646/28,226
    13,580
    Ability Levels
    90 %
    6,216/6,903
    687
    Crew
    51 %
    29,292/56,453
    27,161
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    52 %
    16,296/30,840
    14,544
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    77 %
    1,466/1,899
    434
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    62 %
    19,731/31,624
    11,893
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    79 %
    1,512/1,899
    387
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    40 %
    12,793/31,624
    18,831
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    78 %
    1,490/1,899
    410
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    52129
  • Primary Attributes
    Strength 1519
    Agility 869
    Tactics 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 82508(55166)
    Protection 36777(36777)
    Speed 129(43)
    Critical Damage 150%
    Potency 36.11%(36.11%)
    Tenacity 51.11%(36.11%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7590(5464)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.35%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(5.09%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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