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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    49,756/97,503
    47,747
    Level
    100 %
    1,976/1,976
    Star Influence
    36 %
    10,801/29,803
    19,002
    Ability Levels
    100 %
    6,119/6,119
    Crew
    51 %
    30,861/59,606
    28,745
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    48 %
    16,758/34,605
    17,847
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    82 %
    1,559/1,899
    341
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    55 %
    17,532/31,624
    14,092
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    90 %
    1,719/1,899
    180
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    49756
  • Primary Attributes
    Strength 1519
    Agility 869
    Tactics 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 80393(53051)
    Protection 35367(35367)
    Speed 162(45)
    Critical Damage 150%
    Potency 34.74%(34.74%)
    Tenacity 49.74%(34.74%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7381(5255)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.35%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(4.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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