• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    41,626/104,783
    63,157
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    11,500/31,968
    20,469
    Ability Levels
    74 %
    5,153/6,903
    1,751
    Crew
    35 %
    22,999/63,937
    40,937
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,872/34,527
    23,655
    Level
    49 %
    977/1,976
    999
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,347/5,334
    3,987
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,734/34,527
    20,793
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    65 %
    1,514/2,295
    782
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    13,726/37,507
    23,781
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    54 %
    1,262/2,295
    1,034
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    41626
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 60,245(44,603)
    Protection 29,735(29,735)
    Speed 123(37)
    Critical Damage 150%
    Potency 28.93%(28.93%)
    Tenacity 43.93%(28.93%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,766(2,640)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,664(12,019)
    Special Critical Chance 21.54%(11.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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