• Galactic Power Breakdown

    cur / max
    diff
    Overall
    86 %
    91,470/105,339
    13,869
    Level
    100 %
    1,976/1,976
    Star Influence
    85 %
    27,792/32,415
    4,623
    Ability Levels
    100 %
    6,119/6,119
    Crew
    85 %
    55,584/64,831
    9,247
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    91 %
    31,600/34,527
    2,927
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    81 %
    1,875/2,295
    420
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
    cur / max
    diff
    Overall
    92 %
    34,519/37,507
    2,988
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    79 %
    1,814/2,295
    482
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
  • Power
    91470
  • Primary Attributes
    Strength (STR) 1,353
    Agility (AGI) 1,080
    Tactics (TAC) 808
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 119,459(95,105)
    Protection 48,993(48,993)
    Speed 194(60)
    Critical Damage 150%
    Potency 49.56%(49.56%)
    Tenacity 64.56%(49.56%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,703(7,809)
    Physical Critical Chance 32.96%(4.96%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.6%(7.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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