• sho Datacrons

    • All Unwavering Courage Escalating Conflict
    • Level 9 Datacrons - 1

      1x Level 9 - Bo-Katan (Mand'alor)
      If all allies are Light Side Mandalorians: At the start of battle, Bo-Katan (Mand'alore) takes a bonus turn, which can't be prevented and a random non-Galactic Legend enemy loses 100% Protection.\n\nWhenever Bo-Katan (Mand'alore) uses her Basic ability on her turn, if the target enemy is not a Galactic Legend and has no Protection, they are instantly defeated. Whenever an enemy is defeated, Bo-Katan (Mand'alore) takes a bonus turn, which can't be prevented.

      Level 6 Datacrons - 26

      7x Level 6 - Empire
      Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
      3x Level 6 - Empire
      At the start of their first turn, Empire allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
      2x Level 6 - Separatist
      Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
      2x Level 6 - Jedi
      At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
      1x Level 6 - Resistance
      Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
      1x Level 6 - Rebel Fighter
      Whenever Rebel Fighter allies lose a stack of Heal Over Time, they gain a stack of Heal Over Time (10%) for 2 turns at the end of the turn.
      1x Level 6 - Sith
      Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
      1x Level 6 - Separatist
      At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
      1x Level 6 - Mandalorian
      Whenever a Mandalorian ally damages an enemy with an attack, if that enemy was damaged during the last Mandalorian ally turn, all Mandalorian allies gain 2% Offense (stacking) until the end of battle.
      1x Level 6 - Sith
      Whenever a Sith ally deals damage to an enemy and no other enemy is Marked, inflict Marked for 1 turn on the target enemy, which can't be evaded or resisted.
      1x Level 6 - Jedi
      Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
      1x Level 6 - Resistance
      Whenever a debuff on an enemy expires, Resistance allies gain 2% Offense, doubled if that debuff was dispelled, until the end of battle.
      1x Level 6 - Empire
      At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
      1x Level 6 - Sith
      At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
      1x Level 6 - Empire
      Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
      1x Level 6 - Rebel Fighter
      The first time each Rebel Fighter ally falls below 50% Health, all Rebel Fighter allies reduce their cooldowns by 1 and gain 10% Turn Meter.

      Level 3 Datacrons - 45

      6x Level 3 - Dark Side
      Whenever Dark Side allies inflict a debuff, they gain 2% Critical Chance (stacking) for 3 turns.
      5x Level 3 - Dark Side
      The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
      5x Level 3 - Light Side
      The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
      4x Level 3 - Dark Side
      Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
      4x Level 3 - Dark Side
      Whenever Dark Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
      3x Level 3 - Dark Side
      At the beginning of their turn, Dark Side allies have +25% chance to dispel all Debuffs on themself.
      3x Level 3 - Dark Side
      Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
      2x Level 3 - Dark Side
      Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
      2x Level 3 - Light Side
      At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
      2x Level 3 - Dark Side
      Dark Side allies start the battle with Protection Up (20%) for 2 turns.
      2x Level 3 - Dark Side
      The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
      2x Level 3 - Light Side
      Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
      1x Level 3 - Light Side
      Whenever Light Side allies inflict a debuff on an enemy, they deal damage to that enemy equal to 2% of that enemy's Max Health.
      1x Level 3 - Dark Side
      Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
      1x Level 3 - Light Side
      Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
      1x Level 3 - Light Side
      Whenever Light Side allies gain a buff, they recover 2% Health and Protection.
      1x Level 3 - Light Side
      Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
 
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