• Evasive Technique

    All allies gain Evasion Up for 2 turns at the start of their turn. Whenever an ally Evades, they gain 7% turn meter.
    Target: All Player Units
  • Effect

  • Apply Effect Context: #0 artifact_ability_evasive_technique_common_handler Unavoidable
    For Self who is Alive and is not targeting_sets_exclude or not transformed_unit
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn Start
    Modify Stat Context: #0 generic_dodge_buff Unavoidable
    For Self who is Alive
    Modify stat Dodge by 15% (additive)
    Effect is unresistable
    Descriptive dodge_buff featcounter_dodge_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, 1x Death, Encounter End
    Modify Stat Context: #1 generic_deflection_buff Unavoidable
    For Self who is Alive
    Modify stat Deflection by 15% (additive)
    Effect is unresistable
    Descriptive deflection_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, 1x Death, Encounter End
    Apply Effect Context: #1 artifact_effect_evasive_technique_common Unavoidable
    For Self who is Alive and is not targeting_sets_exclude or not transformed_unit
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Dodged
    Recover Context: #0 generic_quicken_single_07 Unavoidable
    For Self who is Alive
    Recover 7% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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