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Zam Wesell

Zam Wesell

Lightning fast Scoundrel attacker that inflicts Evasion Down and detonates bombs.

  • Power
    33193
  • Speed
    183
  • Health
    34,568
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Alignment / Role / Affiliations
Dark Side Attacker Bounty Hunter Leader Scoundrel
  • Detonating Shot
    Detonating Shot
    Zam Wesell
  • Apply EffectContext #0basicability_zamwesell_quicken_handler_BASE
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_BASE
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 123.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u01
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u01
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 12.5%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 123.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u01
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u01
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 12.5%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 129.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u02
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u02
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 129.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u02
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u02
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 15%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 135.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u03
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u03
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 135.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u03
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u03
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 141.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #0basicability_zamwesell_quicken_handler_u03
    To Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tagbasicability_zamwesell_quicken_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_zamwesell_quicken_handler
    Effect expires on:Death,Round End,Encounter End,Pre Receive Damagebomb_damage
    Child effects are applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0basicability_zamwesell_count_scoundrel_allies_all
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1basicability_zamwesell_quicken_u03
    For All from Enemy Side who are Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 20%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    DamageContext #1basicability_zamwesell_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 160.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damageprojectile_attackthermal_detonation
    Context Returned: Target(s) and damage amount received
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