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  • Perfect Timing
    Perfect Timing
    Young Lando Calrissian
  • Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_BASE
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_BASE
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_BASE
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_u01
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_BASE
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 5% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u01
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_u01
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_u01
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_u01
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_u01
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 10% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_buff_stat_increase_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_preparation_stat_increase_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_u02
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_u02
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_enemy_handler_part1
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_preparation_start_of_turn_enemy_handler_part2
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Add Persistent Effectyoung_lando_start_of_turn_marker
    Context Returned: Target(s) and if effect succeeded in applying
    50%
    ImmunityContext #0young_lando_preparation_buff_self_50pct
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_preparation_start_of_turn_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    40%
    ImmunityContext #0young_lando_preparation_buff_self_40pct
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegrantedability_preparation_active_abilitypreparation
    Effectedderp
    Effect expires on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1young_lando_start_of_turn_marker
    For All from Enemy Side who are Alive
    Where an active effect has tagcountable_debuff or has tagcountable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveyoung_lando_start_of_turn_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_buff_stat_increase_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_critical_chance_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Chance Percent Additive by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_critical_damage_u02
    For Self who is Alive
    Where an active effect has tagcountable_buff or has tagcountable_special_buff
    Modify stat Critical Damage by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_preparation_stat_increase_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_young_lando_preparation_critical_chance_u02
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Chance Percent Additive by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_young_lando_preparation_critical_damage_u02
    For Self who is Alive
    Where an active effect has taggrantedability_preparation_active_ability
    Modify stat Critical Damage by 15% (additive)
    Effect expires on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
 
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