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Wedge Antilles

Wedge Antilles

Rebel Attacker with a strong offensive opening

  • Power
    26941
  • Speed
    130
  • Health
    25,488
Alignment / Role / Affiliations
Light Side Attacker Leader Rebel
  • Focused Fire
    Focused Fire
    Wedge Antilles
  • Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 131.2% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 137.8% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 157.4% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 164% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 177.1% of the attacker's Physical Damage to target(s) with an additional 25% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 177.1% of the attacker's Physical Damage to target(s) with an additional 50% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u06
    For Current Target from Enemy Side who is Alive
    Deals 183.7% of the attacker's Physical Damage to target(s) with an additional 50% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #0defensedown_check_target
    Find Current Target from Enemy Side who is Alive
    Where an active effect has tagarmor_debuff or has tagsuppression_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    DamageContext #1basicability_wedgeantilles_damage_u07
    For Current Target from Enemy Side who is Alive
    Deals 203.4% of the attacker's Physical Damage to target(s) with an additional 50% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    Modify StatContext #2basicability_wedgeantilles_armordown_BASE
    For Current Target from Enemy Side who is Alive
    Modify stat Armor by -50% (multiplicative)
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownarmor_debuffcountable_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3basicability_wedgeantilles_resistancedown_BASE
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffbasicability_wedgeantilles_defensedownsuppression_debuff
    Effect expires on:Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #4basicability_wedgeantilles_marker
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #5basicability_wedgeantilles_firsttime_check
    Find Self who is Alive
    Where an active effect has tagbasicability_wedgeantilles_handler
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6basicability_wedgeantilles_defensedown_handler_hidden
    To Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagbasicability_wedgeantilles_marker
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #7basicability_wedgeantilles_defensedown_handler_death_hidden
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebasicability_wedgeantilles_handler
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0basicability_wedgeantilles_dispel_defensedown_death
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbasicability_wedgeantilles_defensedown
    Context Returned: Target(s) and their number of effect(s) dispelled
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