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SWGOH.GG
Characters
Wampa
Howling Rage
Wampa
Fearsome predator from Hoth that attacks constantly with increasing strength
Power
37507
Speed
147
Health
33,296
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Stats Table
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Dark Side
Attacker
Ability Classes
AoE
Counter
Daze
Dispel
DoT
Expose
Gain Turn Meter
Healing Immunity
Protection Up
Stagger
Stun
Howling Rage
Wampa
Level 1
While Wampa has Protection Up, it has +20% Offense and +20% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_BASE
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_BASE
For
Self
who is
Alive
Modify stat
Tenacity
by
20%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 2
While Wampa has Protection Up, it has +20% Offense and +30% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u01
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_BASE
For
Self
who is
Alive
Modify stat
Physical Damage
by
20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u01
For
Self
who is
Alive
Modify stat
Tenacity
by
30%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 3
While Wampa has Protection Up, it has +30% Offense and +30% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u02
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u01
For
Self
who is
Alive
Modify stat
Tenacity
by
30%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 4
While Wampa has Protection Up, it has +30% Offense and +40% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u03
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u01
For
Self
who is
Alive
Modify stat
Physical Damage
by
30%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u02
For
Self
who is
Alive
Modify stat
Tenacity
by
40%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 5
While Wampa has Protection Up, it has +40% Offense and +40% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u04
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u02
For
Self
who is
Alive
Modify stat
Tenacity
by
40%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 6
While Wampa has Protection Up, it has +40% Offense and +50% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u05
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u02
For
Self
who is
Alive
Modify stat
Physical Damage
by
40%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u03
For
Self
who is
Alive
Modify stat
Tenacity
by
50%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 7
While Wampa has Protection Up, it has +50% Offense and +50% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u06
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u03
For
Self
who is
Alive
Modify stat
Physical Damage
by
50%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u03
For
Self
who is
Alive
Modify stat
Tenacity
by
50%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Level 8
While Wampa has Protection Up, it has +20% Counter Chance, +50% Offense, and +50% Tenacity.
Apply Effect
Context #0
uniqueability_wampa01_protection_up_handler_u07
To
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect
shield_buff
,
Add Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #0
uniqueability_wampa01_attack_buff_u03
For
Self
who is
Alive
Modify stat
Physical Damage
by
50%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #1
uniqueability_wampa01_tenacity_buff_u03
For
Self
who is
Alive
Modify stat
Tenacity
by
50%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
Modify Stat
Context #2
uniqueability_wampa01_counterchance_buff_BASE
For
Self
who is
Alive
Modify stat
Counter Attack Rating
by
20%
(additive)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
shield_buff
,
Remove Persistent Effect
special_shield_buff
Context Returned:
Target(s) and if effect succeeded in applying
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